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One Hit Wonder Factory Rovio Pushes to $1 BILLION Valuation

No wonder those Angry Birds have to work hard at keeping those pesky pigs at bay - Rovio Entertainment, the company behind the game is about to get a round of funding that would push the value of the...

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Wooga: Social gamers spend on shortcuts, not decoration

Of the eight ways to spend real-world money in Wooga's flagship Monster World, just 0.3 per cent is spent on avatar customisation and only 2.3 per cent goes on cosmetic decorations. 2.8 per cent is...

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Franchises Come to Facebook: Sims and Smurfs are Fastest-Growing Facebook Games

Ubisoft and EA lead this week’s list of fastest-growing Facebook games by monthly active users with The Smurfs & Co. and The Sims Social. Zoo World 2, The Pokerist Club and GnomeTown round out the...

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Freemium Spending: 68% Consumables, 30% Durables, 2% Personalization

via techcrunch.com Permalink | Leave a comment  »

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Opinion: The Worst Thing Nintendo Could Do is Sell Games on the iOS App Store.

The worst thing Nintendo could do is sell games on the iOS App Store. Once Nintendo IP starts appearing in the App Store, even at a premium price, it will be a short while before Nintendo goes the way...

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Check Out Money Grubbing Whale Exploiter @NicholasLovell's Free2Play Slideshow

via gamesbrief.com If you read Gamesbrief (and you should) then this will be pretty familiar, but it ties everything together nicely. I wonder if Nicholas over-emphasizes cosmetic and expressive...

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How to blame games for riots

Lots of talk in the game industry about how you can't possibly blame games for the recent riots in the UK. Brainless parroting of the general prejudice that you can't blame games for anything (unless...

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Stick Run: First True Indy Facebook Hit?

Stick Run is a simple Facebook game reminiscent of Canabalt, but with most of the things that make Canabalt brilliant left out: the graphics are basic, there is little atmosphere, and you run at a...

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"Actually, I'm a Game Designer"

With hats off to @johnwfisherii for twitting this. Permalink | Leave a comment  »

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Good Game, Bad Cop: how HECTOR: Badge of Carnage made a killing

HECTOR: Badge of Carnage is a true iPhone game success story. A first time release that's had great sales and strong reviews, all at a relatively high price. GAMESBrief has a guest post from the man...

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Top Down vs. Bottom Up Forecasting (Bootstrapping a Game Studio)

Guy Kawasaki states as one of his 11 laws of bootstrapping: Forecast from the bottom up. Most entrepreneurs do a top-down forecast: “There are 150 million cars in America. It sure seems reasonable...

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Yet another reason to think twice about building your plans on Apple's platform.

“We were notified that the app was removed,” said Paul Thelen, founder of Big Fish, a game publisher in Seattle. The app had been available since Nov. 18, he said. “We’re trying to follow up with...

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Trouble at Farm: Zynga struggles to make players and staff stick around.

Businessweek reports growing pains at Zynga -- the "thrill is gone" from virtual worlds. Mafia Wars 2 bombed, for example: Mafia Wars 2 had all the makings of a blockbuster. Its development team,...

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Urinal games? OK, but what FBIndie needs is something that will help get the...

BBC News reports new urinal games that you control by aiming for different parts of the bowl. Unfortunately it doesn't support a multiplayer "who can get highest" competition....

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What if Zynga made games for good? Fast Co.Exist finds out.

The demographic most addicted to Zynga games is also most likely to support charity. So why not make charitable games? Sojo can't see any good reason why not and is launching WeTopia today. One...

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Mark Pinkus "has a reputation for being an a--hole". You read it here first!

Fascinating bio of Mark Pinkus ahead of IPO. He's not as young as you'd expect. His background isn't really in games (surprise surprise). And he's one hell of a focused individual. When the...

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Your Plain English, 4 Step, 5 Minute Game Marketing Plan

Just answer these four questions about your players and your game. Write them down somewhere, expand them over time. Keep it simple but take it seriously. 1. How do they find it? What's going to get...

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How to Stop Moaning and be a Happy Clonee

Has your game been cloned by Zynga? Rovio? LOLapps? Before you call your lawyer or whip up the tide of online vitriol, consider some other strategies. Position your game as "the game that inspired..."...

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PopCap presentation reveals why developers don't like Android. Is Google Play...

From the tail end of PopCap's excellent presentation about Bejeweled Blitz and the power of Freemium, we see: To reach the same number of active users, a developer has to contend with: Almost twice as...

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Why Google Drive is stupid

I've been using Google Docs for years. It's great because it means you can forget about old technology like disk drives and focus on what matters -- your document and their contents. Old tech, not...

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